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  • Overview
    • Story of the season
  • Game times / durations
  • By board / rating band
  • Openings - tables
  • Openings - sunburst
  • Awards
  • Detailed statistics
    • Best performances / highest accuracy
    • Time spent / strongest opponents
    • Comebacks and upsets
    • Dawdlers and instant movers
    • Longest thinks, time trouble addicts, and lucky escapes
    • Misc. facts
  • About this report

Overview


  • The season was played from 6 November 2020 to 27 January 2020.
  • 55 players took part, playing 169 games in total. The season’s forfeit rate was 11.5 per cent.1
  • White won 83 games (49.4%), 13 games (7.7%) were drawn, and Black won 73 games (43.5%).2
  • 120 games ended with a resignation, 36 games by checkmate, games by time running out, and games by stalemate.


1st place

Rolihlahla

2nd place

swandog

3rd place

Numberman768

Story of the season

Game times / durations

Includes games ranked at or above the 90th percentile by number of moves.

Rank
Players / Link
Date
Moves
1
Sat 4 Jan 2020
87
2
Fri 15 Nov 2019
85
4
Sun 12 Jan 2020
73
4
Mon 23 Dec 2019
73
5
Tue 26 Nov 2019
72
5
Sat 9 Nov 2019
72
6
Fri 3 Jan 2020
71
7
Sun 22 Dec 2019
68
8
Sun 19 Jan 2020
66
1–10 of 11 rows

Includes games ranked at or above the 90th percentile by total clock time.3

Rank
Players / Link
Date
Total time
1
Fri 15 Nov 2019
2h 13m 49s
2
Tue 26 Nov 2019
2h 2m 0s
3
Sat 4 Jan 2020
2h 1m 21s
4
Sun 19 Jan 2020
1h 57m 11s
5
Thu 7 Nov 2019
1h 48m 46s
6
Sun 22 Dec 2019
1h 48m 4s
7
Sun 12 Jan 2020
1h 47m 30s
8
Sun 8 Dec 2019
1h 46m 10s
9
Sat 7 Dec 2019
1h 45m 18s
10
Sat 9 Nov 2019
1h 44m 14s
1–10 of 11 rows

By board / rating band

The games with the lowest combined ACPL (including draws).

Players / Link
Result
Sum ACPL
Date
0-1
35
Sat 18 Jan 2020
0-1
35
Thu 16 Jan 2020
1/2-1/2
38
Tue 7 Jan 2020
1-0
40
Wed 4 Dec 2019
0-1
43
Sat 16 Nov 2019
1-0
44
Sun 10 Nov 2019
0-1
48
Wed 6 Nov 2019
0-1
53
Fri 22 Nov 2019
0-1
55
Wed 8 Jan 2020
1/2-1/2
55
Wed 20 Nov 2019

The decisive games with the lowest combined ACPL.

Players / Link
Result
Sum ACPL
Date
0-1
35
Sat 18 Jan 2020
0-1
35
Thu 16 Jan 2020
1-0
40
Wed 4 Dec 2019
0-1
43
Sat 16 Nov 2019
1-0
44
Sun 10 Nov 2019
0-1
48
Wed 6 Nov 2019
0-1
53
Fri 22 Nov 2019
0-1
55
Wed 8 Jan 2020
0-1
56
Wed 20 Nov 2019
1-0
56
Thu 7 Nov 2019

Openings - tables

The best-scoring main openings for White.

Includes all main openings played in at least 10 games.

Rank
Opening
Games
White's score (%)
White wins (%)
Draws (%)
Black wins (%)
Mean eval after 15 moves
Avg rating
1
English Opening
11
50
45
9
45
0.61
1578
1
Sicilian Defense
26
50
50
0
50
3.59
1656
2
Slav Defense
18
47
39
17
44
0.39
1665
3
Queen's Pawn Game
11
45
36
18
45
0.02
1667
4
Russian Game
11
41
36
9
55
-3.63
1588
5
Caro-Kann Defense
19
34
32
5
63
0.15
1623

The best-scoring main openings for Black.

Includes all main openings played in at least 10 games.

Rank
Opening
Games
Black's score (%)
Black wins (%)
Draws (%)
White wins (%)
Mean eval after 15 moves
Avg rating
1
Caro-Kann Defense
19
66
63
5
32
0.15
1623
2
Russian Game
11
59
55
9
36
-3.63
1588
3
Queen's Pawn Game
11
55
45
18
36
0.02
1667
4
Slav Defense
18
53
44
17
39
0.39
1665
5
English Opening
11
50
45
9
45
0.61
1578
5
Sicilian Defense
26
50
50
0
50
3.59
1656

The players who enjoyed the most success when playing gambits.5

Shows all players who scored at least 50% playing gambits in the season (min. games: 2).

Rank
Player
Games
% Score
1
leo2dipikke
2
100
2
blarson
2
50
2
pinallwizard
2
50

Openings - sunburst

Click on the image below to see a sunburst plot of all openings played in the season.

Opening star placeholder

Awards

Because winning isn’t everything; it’s the only thing :)

See the footnote for further details on selected awards.6

Award
Description
Winner
Details
Honourable mentions
Archbishop of Accuracy
Archbishop of Accuracy
Lowest ACPL
MrScribbles
22.5 ACPL over 101 moves
Rolihlahla, Monolith4861
Bullet Boss
Bullet Boss
Most moves made in under 0.5s
Tsscfttsos
25 moves
furrykef, sigvei
David Award
David Award
Faced the strongest opposition
zakameo
Opponents' record: 26/36
swandog, lelz21
Gambit Guru
Gambit Guru
Best score playing gambits
leo2dipikke
100% from 2 games
blarson, pinallwizard
Giri Award
Giri Award
Most draws
furrykef, HighSilence
3 draws
Grischuk's Cousin
Grischuk's Cousin
Least time remaining after 10th move, and still winning
slamjam
Had 14m 46s left after 10 moves
HighSilence, Drotciv
Houdini Award
Houdini Award
Biggest comebacks
sigvei
mqll, swandog
Intimate with Increment
Intimate with Increment
Highest percentage of moves played with < 1 min left
beourchess
28.6%
HighSilence, SupraScud
Musing or Snoozing
Musing or Snoozing
Longest time spent on a move
iahhel09
Spent 17m 30s
DrOdnat, kampsun
MVP Award
MVP Award
Best performance rating relative to initial rating
Monolith4861
+6-3=1 perf 1822, initially 1458
Rolihlahla, sigvei
Primates of Precision
Primates of Precision
Most games < 10 ACPL
Radjabov Award
Radjabov Award
Securing a draw from the jaws of victory
mad_shaving
HighSilence, sigvei
Rookie Award
Rookie Award
Best relative perf. by a new league player
Monolith4861
+6-3=1 perf 1822, initially 1458
zakameo, iahhel09
Saved by the Bell
Saved by the Bell
Most moves made with < 5s left before winning
NA move(s) in NA
Slingshot Specialist
Slingshot Specialist
Achieved the most upsets across the season
Monolith4861
6 upsets (biggest: 258 pts)
brgirardeau, rsava
Tarjan Award
Tarjan Award
Achieved the biggest upset
zandbelt
Won despite being outrated by 330 points
Monolith4861, iahhel09
Tetrarch of Time
Tetrarch of Time
Spent the most clock time across the season
HighSilence
8h 15m 32s
SupraScud, sigvei

Detailed statistics

All the following tables are sortable and searchable.

Best performances / highest accuracy

Shows players’ relative performance ratings: season performance rating minus initial rating.7

Includes all players with a positive relative performance rating over at least five games.

#
Player
Games
W
D
L
Initial
Perf
Diff.
1
Monolith4861
10
6
1
3
1458
1822
364
2
Rolihlahla
10
8
1
1
1732
2016
284
3
sigvei
11
6
2
3
1590
1778
188
4
leo2dipikke
5
4
0
1
1686
1854
168
5
mqll
10
7
0
3
1672
1806
134
6
iahhel09
5
1
1
3
1434
1539
105
7
SupraScud
10
3
2
5
1470
1567
97
8
Numberman768
8
5
1
2
1751
1837
86
9
rsava
6
2
0
4
1465
1549
84
10
swandog
11
7
1
3
1788
1848
60
1–10 of 13 rows

Includes the 100 players with the lowest ACPL (min. 100 moves played).

Rank
Player
Moves
ACPL
1
MrScribbles
101
22.50
2
Rolihlahla
360
31.55
3
Monolith4861
362
32.13
4
zakameo
115
37.26
5
Numberman768
295
38.80
6
swandog
383
41.01
7
dxdc
414
41.70
8
Traxxin
126
41.81
9
leo2dipikke
164
42.05
10
ivandrago23
305
46.32
1–10 of 40 rows

Time spent / strongest opponents

Includes the 50 players who spent the most clock time over the season.

Rank
Player
Games
Total time spent
1
HighSilence
11
8h 15m 32s
2
SupraScud
10
8h 7m 31s
3
sigvei
11
7h 35m 21s
4
pinallwizard
11
7h 20m 31s
5
swandog
11
6h 32m 45s
6
blarson
10
6h 30m 57s
7
Rolihlahla
10
6h 6m 22s
8
timmy1c
10
5h 17m 35s
9
furrykef
11
5h 13m 5s
10
mqll
10
5h 4m 53s
1–10 of 50 rows

Includes everyone who played at least three games.

Rank
Player
Games
Moves
Time spent per move
Percentile
1
DaytoKnightMoves
3
35
1m 44.1s
42
2
AUroach
7
143
1m 41.9s
41
3
Laksas
3
47
1m 28.4s
40
4
slamjam
3
38
1m 22.9s
39
5
BrianNeedelman
6
165
1m 16.7s
38
6
HighSilence
11
295
1m 13.5s
37
7
Traxxin
4
86
1m 12.5s
36
8
pinallwizard
11
306
1m 11.0s
35
9
blarson
10
251
1m 9.6s
34
10
swandog
11
273
1m 8.3s
33
1–10 of 42 rows

These players faced the most in-form opponents across the season, when judged by their opponents’ collective score in all their other games.8

Includes all players who faced a collective group of opponents that played at least 15 (other) games across the season with a collective score above 50 per cent.

#
Player
Opp Games
Opp Pts
Opp %
1
zakameo
36
26
72
2
swandog
86
55.5
65
3
lelz21
79
50.5
64
4
Rolihlahla
82
52
63
5
leo2dipikke
37
23
62
6
MrScribbles
27
16.5
61
7
Monolith4861
76
46
61
8
Redsniper461
89
53.5
60
9
Numberman768
60
35.5
59
10
beourchess
24
14
58
1–10 of 23 rows

Comebacks and upsets

Includes players with a positive average “comeback margin” that played at least three games.9

Rank
Player
Average Comeback Margin
Total Comeback Margin
1
sigvei
0.93
10.26
2
mqll
1.00
10.03
3
swandog
0.90
9.86
4
Rolihlahla
0.95
9.50
5
Monolith4861
0.84
8.44
6
Numberman768
1.03
8.25
7
Tsscfttsos
0.71
7.82
8
HighSilence
0.68
7.51
9
lelz21
0.71
7.06
10
furrykef
0.62
6.87
1–10 of 41 rows

Includes all players who defeated an opponent rated at least 50 points higher.

Rank
Player
Upset Margin
1
zandbelt
330
2
Monolith4861
258
3
iahhel09
253
4
rsava
250
5
Monolith4861
247
6
SupraScud
181
6
jcarmody
181
7
brgirardeau
177
8
brgirardeau
159
9
rsava
149
1–10 of 31 rows

Includes players who achieved multiple wins over opponents rated at least 50 points higher.

Rank
Player
Total Upset Margin
Upsets
Avg Upset Margin
Biggest Margin
1
Monolith4861
952
6
158.7
258
2
brgirardeau
443
3
147.7
177
3
rsava
399
2
199.5
250
4
SupraScud
274
2
137.0
181
5
HighSilence
209
2
104.5
132
6
sigvei
130
2
65.0
70

Dawdlers and instant movers

The players with the least time left after 10 moves…who still managed to win!10

Players who made the most ‘instant’ moves over the season, taking less than 0.5 seconds (includes premoves).

Includes players with more than five ‘instant’ moves.

Rank
Player
Instant moves
1
Tsscfttsos
25
2
furrykef
21
3
sigvei
14
4
MrScribbles
13
5
HighSilence
12
6
dxdc
10
6
Monolith4861
10
7
mad_shaving
9
8
Janetheus
7
8
Numberman768
7

Longest thinks, time trouble addicts, and lucky escapes

The longest times spent on a single move.

Top 100 shown.

#
Player
Time spent
Colour
Move
Link
1
iahhel09
17m 30s
White
16
2
DrOdnat
16m 1s
White
14
3
kampsun
15m 57s
White
12
4
AUroach
11m 36s
Black
14
5
Laksas
10m 36s
White
16
6
AUroach
10m 13s
Black
14
7
Rolihlahla
9m 4s
White
19
8
Laksas
8m 59s
Black
15
9
Janetheus
8m 50s
White
12
10
AUroach
8m 47s
Black
13
1–10 of 100 rows
...

Shows players by proportion of moves made in time trouble (defined as having less than a minute remaining on the clock).

Includes everyone who played at least 100 moves over the season while making at least one move in time trouble.

#
Player
All moves
With < 1min left
Time Trouble %
1
beourchess
192
55
28.6%
2
HighSilence
402
59
14.7%
3
SupraScud
522
67
12.8%
4
AUroach
216
26
12.0%
5
Drotciv
227
18
7.9%
6
Janetheus
186
12
6.5%
6
Traxxin
124
8
6.5%
7
BrianNeedelman
221
14
6.3%
8
Rolihlahla
357
20
5.6%
9
Tsscfttsos
367
17
4.6%
1–10 of 21 rows

Players who made moves with under 5 seconds left on their clock…and still won!11

Player
Moves with under 5s left
Least time left
Link
No rows found

Misc. facts

A pawn gave checkmate in 1 games: https://lichess.org/15xyNRws.

A knight gave checkmate in 0 games: .

19 games had at least one promotion. 0 of these saw an under-promotion.

The most promotions seen in a game was 3: https://lichess.org/yH8ZqAeA

19 games featured significant winning chances for both sides (as identified by Lichess’s server analysis), comprising 11.3% of all games played.

About this report

  • This report was compiled on 16 August 2021.
  • These statistics are presented for general interest only. They are not guaranteed to be comprehensive, complete12, accurate, or up to date. They may be periodically revised to incorporate updates and bugfixes.
  • Any player determined by Lichess to have violated their Terms of Service when this report was compiled should not appear in the detailed statistics.13
  • Homepage / source code
  • Acknowledgements: Noun Project for the award icons; Simon Ilincev for chess_graph, which produces the openings sunburst plots.

  1. The forfeit rate is the percentage of pairings that didn’t result in a game being played.↩︎

  2. The number of games played in this statistic can differ from the number of games played in the season, as it excludes games where the result of the pairing was later changed to a forfeit win or loss.↩︎

  3. A game’s total clock time is the sum of both players’ move times from move 2 onwards.↩︎

  4. Currently, gambit openings are identified by the presence of the term gambit in the opening name assigned by Lichess. This is admittedly an imperfect approach as it excludes certain openings that should also be considered as gambits such as the Marshall Attack.↩︎

  5. Qualifying “gambiteers” are ordered by number of gambit games played before percentage score.↩︎

  6. Archbishop of Accuracy: lowest average centipawn loss (ACPL) over all moves played, as determined by Lichess’s server analysis. Minimum 100 moves played. David Award: the player whose opponents achieved the highest percentage score across the season, excluding games against the player. One’s opponents must have played over 20 games (against others) to qualify. Suggested by Tranzoo. Egalitarian Award: intended for the team whose players performed most similarly to each other. First, I compute all players’ relative performance ratings – the difference between their actual performance rating (using FIDE’s method) and their initial rating. Then I group all players by team, and give the award to the team with the lowest standard deviation across its players’ relative ratings. Suggested by Silkthewanderer. Gambit Guru: most gambits played while scoring above 50%. MVP Award: minimum 5 games played. Rookie Award: minimum 4 games played. Saved by the Bell: Excludes moves made in positions with an evaluation of under +300 centipawns from the mover’s perspective. Ordering is determined first by # moves played with under 5 seconds remaining, then by least time remaining in such conditions, then by worst eval faced. Slingshot Specialist: the player with the highest total rating gap between their opponents and themselves when only considering wins against opponents rated at least 50 rating points higher.︎↩︎

  7. The season performance ratings presented in this report may differ slightly from the figures given by the Lichess4545 website. Both figures are based on FIDE’s preferred calculation method and exclude unplayed games (such as forfeit wins/losses and scheduling draws.↩︎

  8. Both the statistic and the name of its associated award – the David Award – were suggested by Tranzoo.↩︎

  9. Originally suggested by Lou-E. This table shows players ranked by the size and number of comebacks achieved over the course of the season. For this purpose, the size of a comeback has been defined as the difference between a player’s final score in a game (0, 0.5, or 1) and the worst evaluation during the game that they faced (which is then converted into a rough win probability for their opponent). For example, if I were to win a game after Lichess’s server analysis gave my opponent a 75% chance of winning in a certain position, then I would have earned 1.75 comeback “points” from the game. My opponent of course would have earned zero points. If the game had been drawn, I would have instead earned only 0.75 comeback “points”.↩︎

  10. Statistic suggested by Silkthewanderer.↩︎

  11. Excludes moves made in technically winning positions, defined as eval300 (from the mover’s perspective). Players are first ordered by number of moves made with 5 seconds or fewer remaining, then by least time remaining in such conditions, and finally by worst eval faced.↩︎

  12. For example, this report excludes from its analysis all games of less than 5 plies (half-moves), games that ended in a disconnection or by “cheat detected”, games that were aborted, and games that started from a custom position.↩︎

  13. However, players who were banned from the Lichess4545 leagues after finishing a season in the top three places are still shown with a podium place in that season’s report.↩︎